Survive a Psycho Classes
The Roblox description says 7 classes. Eight names are documented: Soldier, Weak, Maine, D, Talia, Lucy, David, and Capri.
Updated 2026-11-12
Source counts group independent publishers per row. Several pages from one publisher count once; a row count does not establish every field. Field-specific evidence and price limitations are explained below.
8 rows
| Name | Rarity | Role | Abilities | How to get | Origin | Sources | Checked |
|---|---|---|---|---|---|---|---|
| Soldier | Starting class (no rarity stated) | Survivor | Gunfire-centred basic kit; no named abilities documented | Default / starting survivor | Not linked to Edgerunners by any source | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| Weak | Uncommon | Survivor | Z Flashbang · X King's Shot · G Smoke (heals 5 HP/s while HIDDEN) | Ordinary class spin | Not linked to Edgerunners by any source | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| Maine | Rare | Survivor | Z Cannon · X Fuel Cell · G Psychosis → Berserk: 65% less damage taken, +55% speed, 1.6x Zhuo fire rate, no reload, ~7 s | Class spin | Cyberpunk: Edgerunners | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| D | Epic | Survivor | Z Shock · X Blackout · G Car Crash | Ordinary class spin | Not linked to Edgerunners by any source | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| Talia | Not stated by any source | Survivor | Z Shock · X Blackout · G Car Crash (same loadout as D) | Class spin | Not linked to Edgerunners by any source | 1 sources · survive-a-psycho.wiki/classes | 2026-11-12 |
| Lucy | Not stated by any source | Survivor | Monowire + quickhacks: Crippled, Overheat, Burnout, Moonwalk | Survivor class spin | Cyberpunk: Edgerunners | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| David | Mythic | Survivor | Smart Link, Gorilla Arms, Two Places (per patch notes; no key map published) | Survivor class spin | Cyberpunk: Edgerunners | 2 sources · surviveapsycho.site/classes · survive-a-psycho.wiki/classes | 2026-11-12 |
| Capri (survivor class) | Not stated by any source | Survivor | Not documented; separate from the Capri Psycho role | Survivor class spin | Not linked to Edgerunners by any source | 2 sources · survive-a-psycho.wiki/classes · surviveapsycho.site Capri class | 2026-11-12 |
The description’s examples are Lucy, David, and Capri. A community catalog lists Soldier, Weak, Maine, D, Talia, Lucy, David, and Capri. A second catalog omits Talia and stops at seven. An update note specifically says a Talia-on-mobile fix shipped, which is why I keep Talia in the table instead of treating the extra name as a typo. The description has not been edited to match the longer list.
Rarity labels below come mostly from one community page dated 10 Nov 2026, so I mark that column as a single source unless a second page repeats the word. Soldier is the starting kit and has no named skills. Weak (Uncommon) uses Flashbang, King’s Shot, and Smoke; one wiki records that while the smoke hides you it restores 5 HP per second and you can keep shooting. Maine (Rare) has Cannon, Fuel Cell, and Psychosis. One independent wiki records the numeric Berserk effects: about 65% less damage taken, 55% more speed, 1.6× fire rate on the Zhuo, no reload, for about 7 seconds. D (Epic) and Talia share Shock, Blackout, and Car Crash. Blackout is described as putting NO SIGNAL over Adam’s Sandy and Missile and over Capri’s Overdrive, Thunder, Watch, and Satellite.
Lucy’s kit is a monowire plus the quickhacks Crippled, Overheat, Burnout, and Moonwalk. Cooldowns and damage numbers for those names are not published. David is labeled Mythic. Patch notes name Smart Link, Gorilla Arms, and Two Places and say they were reworked; they do not describe the effects. Capri the survivor class has no published skill list. Capri the Psycho is a different role, covered on bosses.
Equip path: open CLASSES, press EQUIP on a card, and wait until the card reads EQUIPPED and CURRENT CLASS. One locked slot is 1,500 Cash or 113 Robux. A separate offer called SLOT 3 is 4,000 Cash. I do not merge those prices. A normal roll costs 2,500 Cash or one stored spin. Duplicate rolls still spend the spin. Names that flash during the animation are not the result; wait for YOU ROLLED. Spin odds and the free timer are on spins. How I rank the kits that actually have numbers is on the tier list. Name origins that overlap with Edgerunners are on cyberpsycho.
FAQ
How many survivor classes are in Survive a Psycho?
The Roblox description says 7. Eight names appear in a community catalog: Soldier, Weak, Maine, D, Talia, Lucy, David, and Capri. A mobile fix note mentions Talia by name.
What is the best starting class?
Soldier is the default kit. It has no named skills. The ranking page explains why Maine and Lucy sit higher once you can roll them, and why David stays unranked.
How do I equip a class?
Open CLASSES, choose EQUIP on the card, and confirm the card shows EQUIPPED plus CURRENT CLASS.
Sources
- Roblox game page — Description says 7 classes and names Lucy, David, and Capri.
- survive-a-psycho.wiki classes — Eight catalog entries, slot prices, equip path; Maine numeric effects are one independent source. Page dates cluster around 8–10 Nov 2026.
- surviveapsycho.site — Updated 10 Nov 2026. Rarity labels and a 7-name list that omits Talia.
- survive-a-psycho.wiki updates — Talia-on-mobile fix, and the David skill rework names.